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View Full Version : Imagine a Kingdom Hearts Turn-Based RPG spin-off?


Chrono Mizaki
11-25-2008, 05:32 PM
Imagine Square-Enix made another Kingdom Hearts spin-off apart from the three we know. Imagine they announced it's going to be turn-based?

Would it be a good game to you? Or would it be 'NOOO, TURN BASED DOESN'T SUIT KH *insert leek rant here*"? Or a suffice no would suit =P

I would be geniuenly interested in it as JRPGs are the kings when it comes to turn-based, despite being overused. If it take lessons from games such as Chrono Trigger (with no random battle and team moves), then I think a KH turnbased spin off would suit it really well imo. Better than button mashing X anyway

But hey, I would enjoy it. What about you lot?

xaxisa
11-25-2008, 05:50 PM
if that would also include random battles while walking around a map... THAT doesnt suit KH. Im not really for a turn based battle system. I mean, CoM didnt have a turn based battle system but it was EXTREAMLY time consuming. it would take me like... 8 minutes trying to beat a group of shadows... turn based would be even MORE time consuming then that. Im not saying I want the games to be easy, i just dont want the battles to take so long

waitin4KH3
11-25-2008, 06:08 PM
I suppose it all depends how it was made. I wont reject the idea, however, I like KH because it isn't turn-based. They could do some really great things with a turn based system (look at Grandia 3, awesome battle system) but you would have to do something innovative. I just don't think it will happen with KH. It could work.

Valitrex
11-25-2008, 06:18 PM
Imagine Square-Enix made another Kingdom Hearts spin-off apart from the three we know. Imagine they announced it's going to be turn-based?

Would it be a good game to you? Or would it be 'NOOO, TURN BASED DOESN'T SUIT KH *insert leek rant here*"? Or a suffice no would suit =P

I would be geniuenly interested in it as JRPGs are the kings when it comes to turn-based, despite being overused. If it take lessons from games such as Chrono Trigger (with no random battle and team moves), then I think a KH turnbased spin off would suit it really well imo. Better than button mashing X anyway

But hey, I would enjoy it. What about you lot?

Turn-based gameplay sucks. I mean, sure, it's more strategic and gives you more time to make decisions and everything, but you can't avoid enemy attacks unless there's that rare little "Miss" or "Block" sign above the character's head. When you can move around while fighting, like in Kingdom Hearts or FFVII: Crisis Core or Final Fantasy XII (okay, FF12 was technically turn-based but you could still move), you can actually avoid the enemies attacks. Besides, what are those things called again? Oh, right, "Battles". And when you fight in a turn-based game, does it seem like a battle? No, it doesn't. Seems like technical menu navigation crap. So I don't think a turn-based KH game would work. Sorry, but I wouldn't like it. The realtime battle system is what makes Kingdom Hearts badass and really fun.

Gizamaluke
11-25-2008, 07:30 PM
I think it would be really good, if they took time and, as you said, Chrono Trigger would be perfect for them to take ideas from.

Chrono Mizaki
11-25-2008, 09:18 PM
Turn-based gameplay sucks. I mean, sure, it's more strategic and gives you more time to make decisions and everything, but you can't avoid enemy attacks unless there's that rare little "Miss" or "Block" sign above the character's head. When you can move around while fighting, like in Kingdom Hearts or FFVII: Crisis Core or Final Fantasy XII (okay, FF12 was technically turn-based but you could still move), you can actually avoid the enemies attacks. Besides, what are those things called again? Oh, right, "Battles". And when you fight in a turn-based game, does it seem like a battle? No, it doesn't. Seems like technical menu navigation crap. So I don't think a turn-based KH game would work. Sorry, but I wouldn't like it. The realtime battle system is what makes Kingdom Hearts badass and really fun.

...I think I'm going to... cry? Anyway, I'm going to be honest, but turn-based suit JRPGs imo. Also, you cannot 'dodge' enemy attacks in FFXII (which is why I think it sucks. If you can move, you 'should' dodge as well). I get really annoyed about the 'real time battle system makes KH badass', which imo, it's a hit and miss compared to... say Tales and Star Ocean. Compare KH to that and it's pretty much fail.

And to me, it does seem like a battle. You might not see it, but if the difficulty is right in turn-based, then you can 'feel' the tension and make decision 'you might' regret. Look at the Shin Megami Tensei series, it's a major achievement in making turn-based 'awesome'. I rather have more stretegic decisions than prancing around, mashing X.

But hey, I love turn-based RPG. And granted, I don't like seeing it in a 'main KH series'. But as a spin-off, I think it would be awesome (and if done right, million times better than the main series).

lionsbarrage
11-25-2008, 10:41 PM
a turn based style would never go well with KH in my mind. Id dint really take wel lto that in FF but if any game should FF is the way, FF12 made it more like KH style mixed with run based but still some problems with that made me not like the style of FF12 as much. JUst like someone said about CoM battles were long enough when using those cards, making turn base only make it longer, and i always hated those random encounters, going in and exiting a battle.

Star ocean had excellent battle system, although running out of energy sucks it still went very well. BUt the best has been KH, the battle system is great, and the only thing wrong is the difficulty, thats all.

Prodigy
11-26-2008, 05:44 AM
The only reason i like KH more than FF is because KH is not turned based lol. I mean sometimes turn based is alright, it gives u time to think and stuff. But i absolute hate how time consuming it is.

SacredRiku
11-26-2008, 11:31 AM
Turned-Based wouldn't suit kh at all, i prefer the running around pressing x to attack even if it is button smashing i don't care. Only thing wrong is the difficulty just like Lionsbarrage said.

xaxisa
11-26-2008, 03:53 PM
a turn based style would never go well with KH in my mind. Id dint really take wel lto that in FF but if any game should FF is the way, FF12 made it more like KH style mixed with run based but still some problems with that made me not like the style of FF12 as much. JUst like someone said about CoM battles were long enough when using those cards, making turn base only make it longer, and i always hated those random encounters, going in and exiting a battle.

Star ocean had excellent battle system, although running out of energy sucks it still went very well. BUt the best has been KH, the battle system is great, and the only thing wrong is the difficulty, thats all.

I agree to everything you just said.
FF has the best turn based Ive ever seen. Its by far the best. But even though FF is great for TB battles, and KH was made by the same people that made FF, that doesnt mean that KH would be great with the same battle system.

Chrono Mizaki
11-26-2008, 09:21 PM
and the only thing wrong is the difficulty, thats all.

even if it is button smashing i don't care. Only thing wrong is the difficulty just like Lionsbarrage said.

....*is tempted to argue about the difficulty and button mashing*
*bangs head on keyboard*
*forgets about it*
*continue the discussion*

Come on, Guys. I've only said it should be in a 'spin-off' =/ I mean, FF is primarly turn-based, yet the spin-off can be considered as a action-RPG.

Why can't it be the same for Kingdom Hearts? I mean... some people point out it's going to have random battle. I say no... If it takes lessons from CHRONO TRIGGER with no random battles, an overview battle field, team moves, etc. Then I could see a really good Kingdom Hearts Games.

I'm fine with opinions. But its like 'KH being turnbased' is a crime.

lionsbarrage
11-26-2008, 10:51 PM
because it makes the battles long, even if u take out the random encounters, and put soemthing like star ocean or FF12, turn base just makes it long. reguardless of spin off its still KH, just like FF when they try something entirely new soem of the games dont turon out so well.

Having turn base al relys on of ton abilities, KH doesnt have as many as FF.

i dont but i surely did not enjoy the 5 hour FF12 fights, i mena thats just ridicuolus.

Chrono Mizaki
11-26-2008, 11:01 PM
i dont but i surely did not enjoy the 5 hour FF12 fights, i mena thats just ridicuolus.

...If KH turned out like that piece of crap called FFXII (imo), then I regret even asking people's opinion on the 'if KH become turn-based'


because it makes the battles long, even if u take out the random encounters, and put soemthing like star ocean or FF12, turn base just makes it long. reguardless of spin off its still KH, just like FF when they try something entirely new soem of the games dont turon out so well.

Yeah, but that doesn't mean KH can't try. Like Chain of Memories, they try do something different, but the whiny tards (imo) complained about the mechanics and 'not being KH enough'. Hello, it's a spin-off for christ sake. They are 'suppose' to do something different. I'm all for spin-off if they try do something different instead of having the same mechanic as some cash in throaway.


Having turn base al relys on of ton abilities, KH doesnt have as many as FF.

Hmm... OH NOES. WHAT CAN THEY DO!? I don't know... BE IMAGINITIVE AND CREATE MORE ABILITIES. Jeez, it isn't that hard.

One_Without_A_Soul
11-26-2008, 11:10 PM
...If KH turned out like that piece of crap called FFXII (imo), then I regret even asking people's opinion on the 'if KH become turn-based'




Yeah, but that doesn't mean KH can't try. Like Chain of Memories, they try do something different, but the whiny tards (imo) complained about the mechanics and 'not being KH enough'. Hello, it's a spin-off for christ sake. They are 'suppose' to do something different. I'm all for spin-off if they try do something different instead of having the same mechanic as some cash in throaway.



Hmm... OH NOES. WHAT CAN THEY DO!? I don't know... BE IMAGINITIVE AND CREATE MORE ABILITIES. Jeez, it isn't that hard.

Even though some Turn-Based games are awesome (Blue Dragon) I can't see KH being turn based because it would look so crappy. That's my opinion, though. Anyway, I'd hate to see you as a game designer blowing away everyone's ideas xD.

Valamphias
11-26-2008, 11:13 PM
I've always had mixed feelings about turn-based combat. On the one hand, I've always loved the depth that often accompanies that form of play, and the difficulty that generally comes with that depth. It forces me to think (in some variations it forces me to think very quickly) - I don't sit there mindlessly mashing buttons all day. On the other hand, the inability to 'really' dodge does tend to tick me off a bit (Mario RPGs have tended to be the exception to this, of course. :) ) The fact that our heroes wait patiently for the enemy to make its moves is also a small irritant. In the end, those are the 'failings' of that form, but how much of a failure that is is entirely dependant on how you look at it. For me, the pro outweighs the cons. But that's just me.

That being said, a traditional turn based KH just wouldn't sit well with me. I'm not completely against such a game, but if it were to be made, I'd like to see them at least attempt to do something new with the old formula.

lionsbarrage
11-27-2008, 12:42 AM
Yeah, but that doesn't mean KH can't try. Like Chain of Memories, they try do something different, but the whiny tards (imo) complained about the mechanics and 'not being KH enough'. Hello, it's a spin-off for christ sake. They are 'suppose' to do something different. I'm all for spin-off if they try do something different instead of having the same mechanic as some cash in throaway.

again spinoffs cant be far off otherwise it afects the franchise, of course things with the battle ai and stuff are chanegd a bit, but going into a totally new direction or rather one that already exists doesnt go well, the card system was unique.

xaxisa
11-27-2008, 02:29 AM
Why can't it be the same for Kingdom Hearts? I mean... some people point out it's going to have random battle. I say no... If it takes lessons from CHRONO TRIGGER with no random battles, an overview battle field, team moves, etc. Then I could see a really good Kingdom Hearts Games.

um.... well technically, KH already has RANDOM battles (although you can learn where heartless appear) and it also has team moves (limit attacks) so if it just added everything you said it should have, I still retain my original post, that it would be VERY stupid.
but I'm sure KH fans would buy it anyway so..... idk, but I'm through bashing this idea
- leaves -

nicksayswatzup
11-27-2008, 03:56 AM
sure (just not on a portable!)

Valamphias
11-27-2008, 04:03 AM
Yeah, but that doesn't mean KH can't try. Like Chain of Memories, they try do something different, but the whiny tards (imo) complained about the mechanics and 'not being KH enough'. Hello, it's a spin-off for christ sake. They are 'suppose' to do something different. I'm all for spin-off if they try do something different instead of having the same mechanic as some cash in throaway.
This post autofails because you called Chain of Memories a spin-off. And yet, I find myself agreeing with parts of it, particularly about people complaining about the card system being 'tards.


again spinoffs cant be far off otherwise it afects the franchise, of course things with the battle ai and stuff are chanegd a bit, but going into a totally new direction or rather one that already exists doesnt go well, the card system was unique.
Spin-offs, at least where I come from, generally don't have any 'real' connection with the main story at all - only the very loosest connections are present (outside of cameos and fan service). They can wander off a great deal from the beaten path without adversely affecting the main continuity, and that's one reason why I enjoy some of them.

tam_107
11-27-2008, 04:45 AM
god i would hate this,i would get into a fight and than be like "okay.im here,lets try to move...WTF???MOVE SORA MOVE,THERES HEARTLESS TRYING TO ATTACK YOU...MOVE"

lionsbarrage
11-27-2008, 09:16 AM
This post autofails because you called Chain of Memories a spin-off. And yet, I find myself agreeing with parts of it, particularly about people complaining about the card system being 'tards.



Spin-offs, at least where I come from, generally don't have any 'real' connection with the main story at all - only the very loosest connections are present (outside of cameos and fan service). They can wander off a great deal from the beaten path without adversely affecting the main continuity, and that's one reason why I enjoy some of them.



actually that first part u qouted was from chrono. I forgot to add the qoute tags around it, soo it appeared as if i wrote it but i didnt.

spin offs are exactly that, it doesnt have to do with the main story or Soras adventure, which are exactly what the 3 games coming out are.

Chrono Mizaki
11-27-2008, 11:58 AM
This post autofails because you called Chain of Memories a spin-off. And yet, I find myself agreeing with parts of it, particularly about people complaining about the card system being 'tards.


Also, first thing. How can you confuse my post with lionbarrage (badly spelled with 'ur') post? o_o

Technically, it's a Semi-sequel because it's set between KH1 and 2 . But I consider it a spin-off because of the different game mechanic it uses. But like you said, it would be great if they can alter the turn-based formula to make it's own. Of course I'm not saying "KH is crap as a 'moving' around game with mashing X", though I admit it would be 'better', but that's my opinion.

But I get angered easily when people say "IT SHUDNT BE" without proof of backing =/

Even though some Turn-Based games are awesome (Blue Dragon) I can't see KH being turn based because it would look so crappy. That's my opinion, though. Anyway, I'd hate to see you as a game designer blowing away everyone's ideas xD.

Trust me, I can be a very picky person. If I was a Game Designer, then I would imagine myself just... getting angry easily with a rubbish idea.

"HEY, WE GOT AN IDEA FOR A FIRST PERSON SHOOTER"
"...GOD DAMMIT. NOT ANOTHER ONE... GAAAH"

Again spin-offs cant be far off, otherwise it will affects the franchise. Of course things with the battle A.I and stuff are chanegd a bit, but going into a totally new direction or rather one that already exists doesnt go well, the card system was unique.

...fix'd

Lionbarrage, no offense but I'm having problem with your posts. I'm saying this in a nice way, but it's bad grammar and spelling posts which makes it complicated for me to read and take it seriously. I know I point it out in my moronic manner, but If you're going to participate in a debate, then try to make the post readable =/ (HELL, USE WORD)

As for the quote itself, I do agree there if the direction is just a slap-on job. But if they make the turn-based its own (Turnbased with KH magic). Then I don't see any problem. I'm pretty much open-minded, despite appearing as if I bash people's opinion. But meh...

lionsbarrage
11-27-2008, 12:32 PM
I post a ton a day, so i dont worry about grammer. Plus this isnt school so get over it. We have our experience in games as our backup. This isnt a debate just opinions.

Chrono Mizaki
11-27-2008, 01:33 PM
I post a ton a day, so i dont worry about grammer. Plus this isnt school so get over it.

I'm not expecting it to be fully grammatical and have complete spelling. But aren't you the one who is part of the Kingdom Hearts Investigators (who co-leads) and research into theories? Pretty ironic considering you need at least 'good grammar and spellings' to research theories.

My point is... Jesus Christ, make your post damn readable. This isn't Instant Messaging. This is a forum =/

Valamphias
11-27-2008, 06:52 PM
Also, first thing. How can you confuse my post with lionbarrage (badly spelled with 'ur') post? o_o
It looked like he wrote it when I read it - it wasn't in a quote in his post when I quoted it. I got confused. It probably should've set off a red flag in my head when I found it easier to read. o.O

Christ, I feel like an idiot now.

Technically, it's a Semi-sequel because it's set between KH1 and 2 . But I consider it a spin-off because of the different game mechanic it uses. But like you said, it would be great if they can alter the turn-based formula to make it's own. Of course I'm not saying "KH is crap as a 'moving' around game with mashing X", though I admit it would be 'better', but that's my opinion.
CoM is too deeply tied to the rest of the series for me to call it a 'spin-off.' I focus more on the story aspects when it comes to labeling a game as such.

spin offs are exactly that, it doesnt have to do with the main story or Soras adventure, which are exactly what the 3 games coming out are.
Birth by Sleep and Coded, while not dealing directly with Sora, do seem to be important in their own right - BBS seems like it may cover the origins of the Xehanort we all know and love, and Coded may serve the same purpose CoM did. The only one that I'd call a spin-off is Days, but even then I refrain from doing so - at least until I see how important Xion is to the rest of the series (along with anything else Days introduces).

IndieJocky
11-27-2008, 06:57 PM
That would be horrible... I agree it does not suit KH at all.

Blak boy playin wit a key
11-27-2008, 07:22 PM
Umm... to me a Kingdom Hearts Turn-Based RPG spin-off is an oxymoron. It just doesnt fit... Like said before there are some pretty decent ones like Blue Dragon, but if Nomura decides to do that hes screwing the franchise over, imo. To me a spin-off doesnt necessarily have to be soo over the hills and away from the main plot. Just because you play as the main character doesnt mean its not a spin-off. That being said i consider all the games excluding KH1, KH2, and whever it comes out KH3 are the only main games and that the rest are spin-offs. I think i saw somebody say that the next three games are spin-offs, but CoM wasnt...? Well in coded you play as Sora too so... if you consider that a spin off why not CoM. The other 4 games: Coded, CoM, BBS, and 358/2 are closely tied to and are essential to the progression of the KH storyline, but its not the main streamline.

lionsbarrage
11-27-2008, 11:07 PM
I'm not expecting it to be fully grammatical and have complete spelling. But aren't you the one who is part of the Kingdom Hearts Investigators (who co-leads) and research into theories? Pretty ironic considering you need at least 'good grammar and spellings' to research theories.

My point is... Jesus Christ, make your post damn readable. This isn't Instant Messaging. This is a forum =/

that is something i do only use word for, but reguardless no one else has a problem, only people like u. Just like when i read others who have bad grammar i cut them slack on that. People use shortcut typing here as well and my posts are readable, u just want it made easy for u.

Also id lay off the swearing if i were u.


Birth by Sleep and Coded, while not dealing directly with Sora, do seem to be important in their own right - BBS seems like it may cover the origins of the Xehanort we all know and love, and Coded may serve the same purpose CoM did. The only one that I'd call a spin-off is Days, but even then I refrain from doing so - at least until I see how important Xion is to the rest of the series (along with anything else Days introduces).

Spin off doesnt mean its has no impact to the main story, but they are best described (also by Nomura) as side stories.

Chrono Mizaki
11-27-2008, 11:53 PM
that is something i do only use word for, but reguardless no one else has a problem, only people like u. Just like when i read others who have bad grammar i cut them slack on that. People use shortcut typing here as well and my posts are readable, u just want it made easy for u.

Also id lay off the swearing if i were u.



Swearing... Jesus Christ isn't a swear to me, so I'm free to use it unless the mod tell me otherwise. Like you're free not to put in grammar effort

....
....
....
;D

lionsbarrage
11-28-2008, 12:13 AM
LIke it or not that is a swear, maybe not to u or some, but that is technaically a swear like any others.

BUt reguardless of that its also a show of bad attitude over something u disagree with.

Naminette
11-28-2008, 01:23 AM
Please no arguing and please stay on topic =]

Kairi
11-28-2008, 11:20 PM
Oh jeez, it's always Chrono Mizaki and lionsbarrage :/ Will you guys just quit your bickering? It's getting tiring now. Whenever the opportunity arises, you will will have a dig at each other. But it seems to be happening way too often, now, could you just lay off? Stop going off topic with your pointless disagreements. If you can't see eye to eye with each other, just add 'em to your Ignore List. Or sort it out via PM. Simple.

PS: Jesus Christ is allowed, it's said by a lot of members and goes unpunished, as do others like ass, crap, etc.

PPS: It isn't stated in the rules that you have to type a certain way. Although, it would help most people if it was readable. If lionsbarrage wants to type a certain way, he can. It's not up to anyone else to force him to do something else.

...now what were we supposed to be talking about..? OH YEAH. Well, to be honest, I was never really a fan of turn-based, and since KH have been using the other, greater, battle system, I feel as if Square-Enix will be taking a step back if they implement this system anywhere in the series. Though I'd love to see more spin-offs, if they are relevant, and stuff, I'm up for those. :)

Lone Wolf
11-29-2008, 01:40 AM
I do like a good turn-based game(i loved magical vacation for gba), but never when they're too long. It gets repetetive, with the I attack you and wait for you to attack me. There alright I will say, but I'm really bad with having to train continually like that, by the time I go fight the boss I already know whats going to happen. I see a lot more possibilities when I'm button mashing.

Sure there will be some variants with the attacks and such on turned-based, but I don't know. I'm use to KH being like that, a turn-based spinoff wouldn't hurt, as long as it isn't long and doesn't take too much of the information from the main series.

I will agree with you, Chrono, turn based games are cool, but if I want to play turn based I look to the already made turn-based games.

Blak boy playin wit a key
11-29-2008, 06:30 PM
I do like a good turn-based game(i loved magical vacation for gba), but never when they're too long. It gets repetetive, with the I attack you and wait for you to attack me. There alright I will say, but I'm really bad with having to train continually like that, by the time I go fight the boss I already know whats going to happen. I see a lot more possibilities when I'm button mashing.

Sure there will be some variants with the attacks and such on turned-based, but I don't know. I'm use to KH being like that, a turn-based spinoff wouldn't hurt, as long as it isn't long and doesn't take too much of the information from the main series.

I will agree with you, Chrono, turn based games are cool, but if I want to play turn based I look to the already made turn-based games.

Ya same here. I played this game on my ipod..? lol and it was really addicting. But ya if it was some long honkin' series i woulda threw my ipod in tha gutter :P. Im a big fan of Turn=based meself, but me thinks that Kingdom Hearts shouldnt go down this path. Its just not for them :gangsta1: