Oh, the animation in that movie was splendid. That's one thing they do well. I'm surprised they don't make more movies. Or original movies, for that matter. Put that technical prowess to use.
Then again, FF13 is looking like it will be a tour de force in that department when it releases next month in Japan.
Oh, right: I played the first couple of hours of FF7 too. =/ I'm never going to spend that much on a rare game again: I don't care how beloved it seems to be.
Anyway, yeah: I hear you. I hear so much about that game, and then there are the two spinoffs and the movie (the movie was confusing as hell - I'll never understand what happened on TV screen that night), plus the rumor that Square has even more FF7 crap on the way. I just...
Not that I blame them for that. If it's gonna sell, why not?
I've played FF10 and a bit of the DS remake of FF4. My Final Fantasy history is not impressive in the least. So, no: I wouldn't laugh. If anything, I've found a fellow FF noob on a KH forum. Huzzah for us FF noobs! ;D
The one issue I have with SE and most other companies is that most of what we do just seems to be only there to fill in time between cutscenes - most of what we do isn't important, and we only rush to the next cinematic to see what happens next. Our actions don't seem to really add up to anything, except that we perhaps can stand a few more hits from this boss, or we have a cooler sword.
Games that push interactive storytelling to that next level, and have what we do be of paramount importance, are the games I'm looking for now. The likes of Ico and Shadow of the Colossus are perhaps the best examples of what I'm talking about. Ico, whilst having only a few scenes that interrupt the gameplay and containing no more than 20 lines of dialogue, struck a chord with me some time ago. I've already talked of those games enough on these boards, though. If you really want to know what I think of them, check out that ridiculously long post I made in Lasci's "what do you look for in a game" topic
I've wondered why certain songs can have that affect on me, especially when such songs tend to be completely different from each other in practically every way. I guess that, for some things, you just can't find a rational, logical reason behind it. If we could, we wouldn't be the crazy, interesting species we are. Not everything can be easily explained in such ways.
I just realized how dramatically I changed the topic. D= I remain amazed by how far the medium has come - video games, I mean. Within a decade, it went from a way to enjoyably pass the time to a form of art and storytelling that can capture some truly magnificent themes and emotions, made even more powerful by its interactive nature.
Bradleeeeeeey says:
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J. J. J. <-----See what he did there? L is for...
Bradleeeeeeey says: We'll get married and have kids and start a family and move to an island in the middle of the pacific and make love every single night!